![]() ![]() Push your students towards a glorious future.Select your students: traits, personality, alignment, wealth.and ensure their discipline with a dungeon. Manage the well-being of your students by building refectories, dormitories, rest rooms.Yield to the Shadow Deck to teach real discipline to all those nasty students.Choose the Alchemy Deck to boost the production of mana and potions.Use the Nature Deck to gain access to a wide range of magical beasts. ![]() Dive into the Deck of Light to take care of your students and teachers.Explore the Arcane Deck to access artifacts with strange powers and rooms that defy reality.Make choices and take advantage of opportunities to create a unique university. Access different decks according to the magic taught in your schools.Build your university using an original magic decks mechanism.Will you turn it into a black magic academy, with the best professors of necromancy and demonology? Or a place in harmony with nature to train druids and shamans? Or why not train adventurous mages, offering them options to learn how to fight and be stealthy? But this will require surviving the ruthless attacks of the orc tribes and the controls of the education authorities. Build your school, manage your budget, recruit teachers. Tl,dr: is - one map, one ruleset, vs a chain of maps, stacking +/- of each.In Spellcaster University, you take on the role of the director of a magic university in a colourful world of heroic fantasy. To spice things up, you can choose to make things even more complicated for yourself from the get-go: your students could learn slower, the Evil Lord's progress is faster, magical "accidents" happen more frequently, you name it: while the main Student Career Challenge usually is your main focus, you can sprinkle on some Extra Campaign Headaches why don't you.Īt first, in the main menu, you're faced with a terrible decision: Campaign, or skir-Quick Play? Those effects cumulate, meaning, things can be stupidly easy at one point, then turn your whole campaign into a quagmire of hatred on the next map. style/deck-building dungeon crawling (VERY clumsy, rather rare, and unpolished btw!), and juggling ever-worsening Rimworld-like character traits - while the "Evil is coming!"-deadline keeps ticking down and you're supposed to fulfill up to 3 quests until you're forced to abandon your current University and start from scratch on the next map.ĭepending on your success with said quests (zero to 3), you'll then (possibly) choose a random "trait" book, and (certainly) a random "curse" book, taking the effect of both the books - and your graduated student's achievements - to the next map in your campaign. Spellcaster University mixes tower building (roughly think Fallout Shelter), rogue-like NPC events, occasional L.O.R.D. Will you turn it into a black magic academy, with the best professors of necromancy and demonology? Or a place in harmony with nature to train druids and shamans? Or why not train adventurous mages, offering them options to learn how to fight and be stealthy? But this will require surviving the ruthless attacks of the orc tribes and the controls of the education authorities." - Game description on Steam TL,DR: "In Spellcaster University, you take on the role of the director of a magic university in a colourful world of heroic fantasy. ![]()
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